

Undertale, which debuted on Windows PC in 2015, was tabbed for a Switch launch sometime soon.

Big-name games that use it include Hyper Light Drifter by Heart Machine and Spelunky by Mossmouth. It bills itself as the premier development engine for 2D games. GameMaker Studio 2 has a development lineage stretching back to 1999. “I’m excited to use GameMaker Studio 2 to put Undertale on Nintendo Switch,” Toby Fox, the creator of Undertale, said in a statement. “Nintendo has been hugely supportive of bringing independent releases to the Nintendo Switch console, and this partnership will mean even more wonderful games are released on the platform,” James Cox, the general manager of YoYo Games, said in a statement. YoYo Games, the engine’s designer, said it had reached a partnership with Nintendo that, beginning this summer, will allow developers to export their work directly to the Switch architecture.

It also kicks off a deal between Nintendo and the makers of GameMaker Studio 2, the engine behind Undertale. Yesterday’s news of Undertale coming to Nintendo Switch was notable for more than just the fan-favorite game being ported to the platform.
